Been a bit busy these couple of weeks with Kirin’s project, but finally managed to do the characters! I’ve added a few and polished the map a bit. Fruity Coins Monsters Map I’ve tried to keep everything consistent with the initial concept, geometrical+cute+simple. That’s enough for now, onward with the coding! I’ll return to design […]
Preliminary design! after a few weeks of mulling while showering/commuting/random loitering and other unwieldy cognitive activities, an idea has finally dawned on me Behold! There will be more details/modifications, もちろん！but its extrapolations will not veered from inconsistent tangent. (apology for the jargons, lack of sleep) There are a few aspects that I could say about […]
Starting on my own game, although brilliant idea is immensely dependent on how the stars are aligned (metaphorical speaking obviously) still I can’t disclose the exact concept since the indie game scenery is notoriously brutal, but in a glimpse the basic premise is a maze with a few added twists. じゃあ、いきましょうー！ Choosing the Framework There […]
Was built on Adobe Air 2.6 platform, click here (Flash warning) to view the site.
There is always something exciting about Apple, whenever they launch their product everybody just mesmerized by it, gasped and awed in unison to its shines, it reminds me of Willy Wonka when he unveils his Chocolate factory. iPhone OS4 had just been released today and has introduced some new features such as: Wallpaper on the […]
I’ve been learning an awful lot of Cocoa lately, and to be honest at first I thought the syntax would be somewhat similar to what AS3 is, but apparently I’ve found a massive gap separating between the two. There are a lot of tutorials and forums out there that can guide you into the right […]
It seems the sky is truly the limit with iPhone, after the surreal augmented reality application, now another one has emerges, although this is not actually an apps but the result is mind blowing nevertheless. The Mill, which unfortunately I couldn’t find out exactly who they are, had concocted a custom 3D motion trackers which […]
If you have been living on the moon and just recently got bombed, you probably haven’t heard the infinite rumors of Flash versus iPhone. But now the perplexity has finally been answered, a few weeks ago Adobe has presented a demo of Flash Professional CS5 with a native iPhone apps builder! In a nutshell, what […]