Starting on my own game, although brilliant idea is immensely dependent on how the stars are aligned (metaphorical speaking obviously) still I can’t disclose the exact concept since the indie game scenery is notoriously brutal, but in a glimpse the basic premise is a maze with a few added twists. じゃあ、いきましょうー！ Choosing the Framework There […]
It’s been awhile since I did something in Flash, 懐かしい〜。 I’ve been experimenting with eye tracking system in Flash lately, there are a few demos out there but none of them provide the source code. Through Google I came across to Fabian Timm and Erhardt Barth’s research, which basically explains the face detection process as […]
This post is a bit long so here’s the demo or play the video below in case you can’t see it (WebGL has tons of quirks depending on the browser versions/OS) and source files is here. I had my first experience with WebGL around a few months ago and with GLSL when I was a […]
Just a bit of intermezzo, I’ve built a photoshop script that’ll detect the position of an object and store it in JSON. How to do it 1. First, arrange your objects like so; Notice the naming convention. The object you want to retrieve its position from, is nested inside a folder which has its name […]
I’ve been thinking of sharpening my C++ skills for sometimes now, so a while ago I picked up OpenFrameworks. I made a simple physics engine, just a hint of linear algebra and a few creative iterations, you can have these. Anyway have a peek at my code. Resources 2D physics engine tutorial Math and stuff […]
The surge of mobile/desktop optimization has been overwhelmingly demanding lately, but maintaining a consistent performance, weight, and look across all browsers/devices is excruciating painful, especially on mobile. The one who got really close is Jongmin Kim’s website, which this demo had been inspired from. So driven by curiosity I made yet another Hipster Gallery employing […]
This is my first Leap Motion experiment! thank you Leap Motion for delivering this wonderful device to me. The art was heavily influenced by the talented Robert Hodgin, although it’s nowhere as good as his work. Leap Motion Experiment #1 from Rahmat Hidayat on Vimeo. Leap Motion Experiment #2 from Rahmat Hidayat on Vimeo. For […]
I’d like to thank Felix Turner for allowing me to steal.. euh.. copy.. I mean adapt his art. 🙂 I’ve learned a lot about WebGL and Three.js from him. Check it out here. My first experiment with WebGL, using Three.js and Tweenlite.