Have been testing with my latest product! Using http://beyond-reality-face.com/ as the face recognition API
Creating your own project while having a regular day job + family is pretty hectic, but it’s finally done, go here to download and to read the entire development click here. As for now its only work on iPhone. It took me roughly 6 months to design, develop, debug, and optimize and had 1 pivot […]
It’s been awhile since I did something in Flash, 懐かしい〜。 I’ve been experimenting with eye tracking system in Flash lately, there are a few demos out there but none of them provide the source code. Through Google I came across to Fabian Timm and Erhardt Barth’s research, which basically explains the face detection process as […]
Was built on Adobe Air 2.6 platform, click here to view the site.
Pretty straight forward and you can use fancy fonts as well, in the example I’ve used GE SS Two Medium font.
Prefab is the most ingenious flash tool I’ve ever encountered yet; it makes 3D game in flash a snap. But if you just starting to probe into this tool, there are several quirks that you must notice and it mostly involves the modeling and BSP generating process, so here it goes; How to model First […]
UPDATE: October 1st, 2012 I noticed that the code doesn’t work anymore, since they’ve added a crossdomain reference and modified the API a bit, but a simple proxy should do the trick, check this blog for solution. I’ve just discovered an ultra-simple way of converting text to speech utilizing an undocumented Google API code. It’s […]
I’ve been learning an awful lot of Cocoa lately, and to be honest at first I thought the syntax would be somewhat similar to what AS3 is, but apparently I’ve found a massive gap separating between the two. There are a lot of tutorials and forums out there that can guide you into the right […]