Category: WebGL

Long story short, establishing OpenGL ES 2.0 is slightly different than WebGL, but the basic principle is similar. Cocos2d-x provides you with a few ..uh, inconvenient wrappers.. that can help you started with custom shaders but if you don’t have the knowledge in everything that is OpenGL it can get a bit hectic, plus it’s […]

This post is a bit long so here’s the demo or play the video below in case you can’t see it (WebGL has tons of quirks depending on the browser versions/OS) and source files is here. I had my first experience with WebGL around a few months ago and with GLSL when I was a […]

This is my first Leap Motion experiment! thank you Leap Motion for delivering this wonderful device to me. The art was heavily influenced by the talented Robert Hodgin, although it’s nowhere as good as his work. Leap Motion Experiment #1 from Rahmat Hidayat on Vimeo. Leap Motion Experiment #2 from Rahmat Hidayat on Vimeo. For […]

I’d like to thank Felix Turner for allowing me to steal.. euh.. copy.. I mean adapt his art. 🙂 I’ve learned a lot about WebGL and Three.js from him. Check it out here. My first experiment with WebGL, using Three.js and Tweenlite.