Category: Xcode

For the impatient check out the source code and might I warn you that I use iOS 8.0 APIs. I’ve been watching WWDC 2014 lately and one of the most interesting talk was about Indoor Positioning, the potential is amazing .. or super-annoying :D, sort of like a heat-seeking pop-up ad that follows you around, […]

I’ve been thinking of sharpening my C++ skills for sometimes now, so a while ago I picked up OpenFrameworks. I made a simple physics engine, just a hint of linear algebra and a few creative iterations, you can have these. Anyway have a peek at my code. Resources 2D physics engine tutorial Math and stuff […]

I’m late as usual but after months of looking over other people works and the current Kinect frenzy, I’ve finally tried Open Frameworks and it wasn’t as painful as I thought it would be, in fact it was quite fun and the performance it’s blazing fast. Expect another influx of experiments from it soon.